Unknown April 17, 2016 at 10:34 AM. [7](X), For "Parallax", effects staffer Joe Bauer had to construct a low budget scale model of the landing bay out of cardboard and miscellaneous kit parts since Amblin Imaging that was to compose the approach scene as a CGI shot, could not deliver on time and on budget. All in all it was a good, fun build and I am satisfied with the results. I used the primer as the base color for the whole model. (...) The shield grid lines and phaser strips, as well as the SIF field reinforcement strips, should be absolutely horizontal as they were in the [physical] model [rem: when seen from the side]. During April and May of 1994, the first real sense of the new starship emerged. The official STAR TREK prop and costume auction, A Vision of the Future - Star Trek: Voyager, Star Trek: The Official Starships Collection, Creating the CG Voyager with Rob Bonchune, https://memory-alpha.fandom.com/wiki/Intrepid_class_model?oldid=2532633, Addition of the red brackets around the three docking ports on the saucer that are on the miniature, but were never included on the CG model, Addition of more texture detail to certain surfaces, and complete redo of the sensor panels with all the nurnies (in terms of color, panel lines, and weathering), being too dark previously, Addition of edges to the corners of all the surfaces within the deflector dish (and other panels across the ship), being just impossibly-perfect square edges rather than including at least one slim 45 degree bevel for added realism, Replacement of light flares that represented the navigation and running lights with actual "glass" fixtures, eliminating little fuzzy "pom-poms", Addition of docking port door paneling details and lighting panels that encircle the doors; cast a very dim light highlighting the doors for realism.

In collections. 217, 295, 325), The model was also outfitted with tiny still photographs of interior settings, positioned behind the windows, echoing what had been done fifteen years earlier with the eight-foot refit-Enterprise studio model.

This version of Voyager looked fast, with a hint of solid engine hardware showing on the outside. You may be wondering why the heck I pained it before gluing it together. there was a lot of silvering and you could see the edges of the decals. The less we used, the more other things we could do – like adding two or three more ships in the shot, or rendering a planet with a high-resolution map. Reply Delete. There seemed to be no insurmountable problems from the design standpoint in giving it all the proper fictional starship systems, or of building and filming the miniature. Your recently viewed items and featured recommendations, Select the department you want to search in.

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